Fraser’s planning on escaping from Infamous: Second Son’s dreary, insipid open-world as soon as he possibly can.
Star Trek Online has been continuing a tradition going back to 1966, and being an MMO has been key.
When the world ends, there’s nothing but hopelessness and pragmatism. It can be better than this.
Like a superhero on a bridge, Fraser is making hard choices. And Telltale is reducing them to meaningless, aggregated numbers.